I'm trying to load a tensorflow graph model using cppflow in c++. I am able to load the model when I define the model loading globally in a standalone applicait
I'm facing a small problem with the unity's New Input system. I'm trying to build a VR game that has floating buttons in the scene. I have used a gaze reticle f
I am working on a project from last 2 years. I started working with 2019.4. Few months ago my PC broke down because of heat so i had to take a new one. I instal
I have been making a survival game in unity and I have generated the trees with the below function The GenerateTree function void GenerateTree(int x, int y)
I am new to C# and Unity.. I am trying to make a simple trading card game (tcg/ccg). For this first phase, I would like to make it to be played locally eg. own-
I am creating a measure app for iOS using Unity. I was able to measure distance between 2 points and show it in a GameObject. This is what I have achieved so fa
I wrote a script that simply downloads a text file using UnityWebRequest. (I set the text size to 50 MB to see meaningful progress.) private IEnumerator GetRequ
I am getting this error when i Try to Open any Project. I am not using any proxy servers. And my windows firewall is OFF. Does any1 knows how to fix this.Error
I'm making a game in Unity with an editor level that writes the level data in a .txt My problem is that changes to the file are not applying correctly because I
I want the user to be able to change the ID of the link, which is why I used InputField to get their input. Unfortunately, I can't seem to figure out, how to ma
Is there a way to measure the execution time of a given compute shader in Unity ? I thought to "artificialy" add a compute buffer in this compute shader and mak
I need to access the INT of this component. I am using a Photon View, and I want to set a conditional if a GameObject has that "INT" value.This is the Component
I would need a GitLab Runner to open a program, in my case Unity3D and to start running a scene. For this I selected a shell runner to run a batch script. The f
Let me start off by saying I began my jounrey of programming within the last year and Unity about the same time. I have come a long way since
Guys I'm new with Unity and I'm getting this error and I can't fix it. Why is the code line not signed?? NullReferenceException: Object reference not set to an
hey so i wanted to create a costume navmesh using NavMeshSurface and NavMeshModifierVolume, however, I have come to a conclusion that if I do something like Nav
I have created an app where I am trying to load the asset bundles from a JSON file. JSONNode targetAsset = JSON.Parse(request.downloadHandler.text); int counte
Ar-vos (https://ar-vos.com), my Unity - ARCore - based app does not start on Android-12 anymore after solving the android:exported="true" issue. In particular I
I want to get enter image description here this parameter. I'm trying to do this with this code FirebaseRemoteConfig.GetInstance(Firebase.FirebaseApp.DefaultIns
I am tackling a Unity course challenge, where we are supposed to implement data persistence between scenes and across sessions. After deciding to go with JSON,