'Unity - WebGL build works fine into the localhost but not into the webserver

I wanted to create a WebGL game with Unity. So i created my version of the game, i built it and works just fine in the localhost that unity launches after the build, but when i upload it in my web server, the game and the debug tool of chrome give me the following errors:

Game's errorBrowser's console error



Solution 1:[1]

build > preferences > publish settings

Check your decompression settings. Sites like itch.io don't support Brotli compression, so you'll have to set it to fallback. If that doesn't work, try disabling the decompressions settings.

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Solution 2:[2]

What helped me was changing compression format to Gzip and enabling Decompression fallback. webgl publishing setting picture

Sources

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Source: Stack Overflow

Solution Source
Solution 1 Mike
Solution 2 Kacper G?sior