'WebGL not playing audio from Unity 2D platformer on Simmer.io
Unity version: 2020.3.16 WebGL: most updated version
Only SOME of the audio works, for example, sound effects work when triggered by collision and the sound when the scene ends. However the background music only works sometimes when playing. The opening scene background audio does not work.
It literally only plays at random on Simmer.io.
I know it's a known bug but is there a workaround?
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|
