'[OneSignal]. how to calling setExternalUserId and setEmail for both in the same device in ionic 4,5,6
I saw someone do this in an React-Native But it does not work in ionic
OneSignal.setEmail(email, null, () => {
OneSignal.setExternalUserId(userId);
});
Solution 1:[1]
You can try LineRenderer.BakeMesh.
Use it like this:
public yourLineRendererComponent;
public MeshCollider meshCollider; //attached to the lineRenderer gameobject or child
private Mesh mesh = new Mesh();
void setLrCollider() {
LineRenderer lineRenderer = yourLineRendererComponent;
lineRenderer.startWidth = 1; //optional
lineRenderer.endWidth = 1; //optional
/*****optional to set the points with code*****/
// canbe done in the inspector but points needs to be set for bakemesh towork
Vector3 lineRendererPathVector3Array = new Vector3[];
lineRendererPathVector3Array [0] = new Vector3(0.0f,0.0f,0.0f);
lineRendererPathVector3Array [1] = new Vector3(0.1f,0.1f,0.1f);
lineRendererPathVector3Array [2] = new Vector3(0.2f,0.3f,0.4f);
lineRendererPathVector3Array [3] = new Vector3(0.5f,0.5f,0.5f);
lineRenderer.positionCount = lineRendererPathVector3Array.Length;
lineRenderer.SetPositions(lineRendererPathVector3Array);
/*****optional to set the points with code finish*****/
//below lines create a mesh collider with the line renderer's shape
lineRenderer.BakeMesh(mesh, Camera.main);
meshCollider.sharedMesh = mesh;
}
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | rustyBucketBay |
