'How do I reset skining editing in unity skinning editor(sprite editor)?
For example, if I messed up and made part of the sprite missing, how do I reset everything, and make it looks as if I never opened skinning editor? In case you don't know, skinning editor is in sprite editor. BTW, I already split the texture and use some sprites in animation, and I don't want to break the link.
Solution 1:[1]
As far as I know, there is no such reset button in the skinning editor. However, you can delete all the changes that you made before. If you generated geometry, just go "Edit Geometry" button. Then, select all vertex and delete them. And again if you have some bones, go "Create Bone" section and delete bones.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Emirhan Soylu |
