help to translate this code in coroutine. Im making game in unity and need to creat coroutine for it. I try made it, but it doesnt works. private void
It’s like this hip is stuck in place, with in the pictures(being at different times in the animation since I can’t upload a gif) the red wireframe i
as I just installed Plastic SCM on my home computer, and connected through Unity, I was prompted to choose Organization. I managed to select the incorrect one a
I new for Unity and C# can someone help me? I'm creating a kids game and they tend to tap on the screen accidentally and as they look around but then they spawn
I use SkethUp for 3d-modelling. I have some problems with exporting the models with images in Unity, the images aren't exported if I use file.skp and are export
i was making a game in unity and i got this error: Assets\PlayerController.cs(37,21): error CS0120: An object reference is required for the no
I have made my level out of a probuilder object that has inverted normals so the player may exist inside of it. This has caused some issues as for some reason.
I want the joystick fixed on the bottom-right the screen, no matter the resolution/window size. Although my solution works, there must be a cleaner code for thi
I want to safe a configurable joint as local variable, destroy it than (do stuff) add the configurable joint. Joint joint = outsideBodyPart.GetComponent
I have been looking for the last few days for a solution to my problem. I have multiple SDKs imported in my project (firebase, facebook, admob, etc) and it was
Been following this guide https://youtu.be/bXNFxQpp2qk?t=1280 for Character Controller. This got me getting basic movement working and at time 21:20 he creates
I have been trying to fix this problem for the past 5 days There are a lot of annoying dark pixels on multiple random objects. Examples: Walls/Pillar: https://i
with my jni demo, i use CallStaticIntMethod to call java method with boolean return. then i build this to .so, when i use this so in android studio project, the
I'm trying to make a java library for my Unity game. In this case I want get permission from Android API. However, I get an error: AndroidJavaException: java.la
here is the code: using System.Collections; using System.Collections.Generic; using UnityEngine; public class CarDrive : MonoBehaviour { [SerializedField]
I'd like to make a video call app using WebRTC on Unity. I have investigated almost of the WebRTC services and found out that the WebRTC services require "my ow
I want to display on the screen that the player has achieved their goals in this much time after playing the game. But when I display Time.time it keeps changin
So I am using a compute shader in unity to find groups of vertices that overlap (are the same as) other groups of vertices in a Vector3[]. I have a List < Li
I have made this script to move my player with no physics involved: using System.Collections; using System.Collections.Generic; using UnityEngine;
Well, while creating a kind of 2D platformer using Tilemaps for creating levels consisting of blocks I stumbled upon a problem with weird contact points I get o