Category "unity3d"

I want to refactor my loading game script

I wanted to load my save files in Start() but I got an error that there is no path to load file because the path is created in Start() so I changed loading plac

How do i get code completion for C# scripts in VSCode for Unity on Linux/Ubuntu?

I recently came back to unity, as i found out that it does now support installation linux. It works, but when editing the scripts with vscode i do not get code

Make players look direction relative to camera unity

I'm making a third person character controller in unity, I have the Player Moving with a direction and an animation. My question is: how do I make the movement

Is OnDestroy reliable in Unity?

In Unity I have a script in which I connect to a socket via TCP and want to use this connection every frame. I need to dispose and clean up after that. My idea

How can I determine which direction my car transform is moving

I have the transform for a car with the standard CarController Component from the UnityStandardAssets.Vehicles If I move the car and check the Speed from the Ca

How to get current folder from a C# static class on Unity

I imported a Unity package where several Editor scripts depend on a RootPath property from a static class: public static class EditorUtils { public static s

How to prepare Data-Set for main thread in an additional thread and stay threadsafe?

Description: (Following is only a low level description) Assume you have a List of automates, one of people and one of tasks. The corresponding Data comes from

Can i "add module" to unity editor that download without unity hub?

I downloaded unity editor from unity download archive but now i need the android build support module "also known as android SDK/NDK tools" but the "add module"

UNITY - Instead of a script there is a blank notepad

About five minutes ago everything was working fine, but after I restarted my pc, one of the scripts in unity stopped working. Other scripts can't access its met

Unity Physics2D.BoxCast() can not find GameObject on specific layer

I have a huge problem with the BoxCast method in Unity. I'm trying to get information if there is any GameObject under the player that is on a specific layer bu

Trying center a tower on tilemap

Iam making a placement system using tilemaps, its almost done but have a small problem. Placement System As you can see the tower never be on middle of tiles, i

firebase remote config. fetching failure: http code 403 unity

I started getting 403 errors when initializing remote config in my application. Everything was working fine until a while ago. I connected google play services

Finding the closest vertex below a certain height, from a start position

I have procedurally generated Islands with lakes, its basically a 3D mesh that has points above the water line and points below it, any vertex/point below the w

Count Rotations in unity 2d game

I am making a game in which the character falls down on a slope and is constantly rotating clockwise at a fixed rotation. If it lands on it's feet it jumps. The

How to hide/disable 'My Mac (Designed for iPad)' Build Target - Xcode 13

Recently I moved to using an M1 Mac Mini as a build machine for Unity IOS projects through Xcode. Often I would use the Unity option to 'Build and Run' which wo

Unity gyroscope reads only two axes

I want to make it so that the gyroscope will only change the x and y-axes of an object. There is code for one axis and for three axes (mostly used), but I could

Unity Build Error: "System.UnauthorizedAccessException: Access to the path 'C:\Users\..\lib_burst_generated.txt' is denied."

I have a project in Unity which was built with version 2019.4.13f1. I opened it with version 2021.2.16f1 and since then when I try to build the project in an ap

Physics.Raycast Grounddrag system not working

I'm trying to implement a unity FPS Rigid body movement controller into my Unity 3d project. However I cannot seem to add drag to my player. I've been trying to

Intellisense not working in VSCode - OmniSharp Error

Intellisense has stopped working for me and whenever I run VSCode this error comes up in the OmniSharp Log. [warn]: OmniSharp.MSBuild.ProjectManager Fai

Debug -> Windows -> Memory for a Unity project?

I need to inspect memory content for a Unity project while debugging it. No matter what I try, such as Use managed compatibility mode, the Memory window despera