I want to get the CPU and GPU utilisation of my cuda program and plot them like this. What's the best way? Here is my script: ### [1] Running my cuda program in
So i seem to be having an issue with assigning a value to a buffer within a compute shader. Essentially, I want to check if a calculated value is greater than o
I am accelerating a big application, part of which relies on basic indexing as shown below: #include <iostream> void kernel_cpu() { for (size_t i=0;
I am accelerating a big application, part of which relies on basic indexing as shown below: #include <iostream> void kernel_cpu() { for (size_t i=0;