'Unreal engine 4 blurry texture with Never stream true

I have 2k textures for a gun(SkeletalMesh). It looks perfect in editor and badly blurred on device. Obviously it looks like a streaming issue, so I set Never Stream true for the gun texture. It doesn't help, still blurry on the device(looks like 1024 texture). Also I tried r.TextureStreaming 0 - no luck.

What else may lead to the issue?



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