'PhaseScriptExecution failed and CompileSwiftSources failed
Objective
I am trying to build my project to an iOS simulator or physical device using Xcode.
System and software details
macOS Monterey Version 12.2.1
Macbook Pro (2021)
Chip: Apple M1 Pro
Memory: 16GB
XCode 13.0
Node version: 16.14.2
npm version: 8.5.0
Problem
On opening my project in Xcode, this message is displayed: Xcode message
Running build fails with:
Command PhaseScriptExecution failed with a nonzero exit code
and
remark: Incremental compilation has been disabled: it is not compatible with whole module optimization Command CompileSwiftSources failed with a nonzero exit code
PhaseScriptExecution error message
CompileSwiftSources error message
What we've tried
I've tried a lot of solutions online but no luck Solutions tried are:
- Build Settings -> Compilation Mode -> Switch to "Incremental" (This didnt help because the setting was already on "Incremental")
- Excluding arm64 architecture in build settings
- Changing swift version in build settings
I've tried Xcode 13.0, 13.2, 13.2.1, 13.3, 12.5
Does anyone have a solution to this?
Please tell me if any other information is needed
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
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