'Is it possible to create a multiplayer 1v1 battle type Unity 2d C# game that enables the player to code in Python then compiles it for errors?
I am trying to create a multiplayer 1v1 battle type Unity 2d C# game that will show a broken python code which will be fixed by the players in a limited time. The game should be able to compile it and check for errors. Is this possible to incorporate such features in a unity game? I would like to ask for a head start since I am new to game development. Thanks in advance.
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