'How to find out whether the python path for Blender is correct?
I now successfully installed PIL on python3.
In pycharm i can use
import PIL
and no error comes up.
But...
I also want to use PIL in Blender.
But here
import PIL
results in the error:
Traceback (most recent call last):
File "/Users/chris/Downloads/python_extend_images_jpg_png_alpha_black.blend/Text", line 3, in <module>
ModuleNotFoundError: No module named 'PIL'
Error: Python script failed, check the message in the system console
i assume that Blender uses another python3 version.
If i run this in the python console of Blender:
>>> import sys
>>>
>>> print(sys.version)
3.10.2 (main, Jan 26 2022, 15:26:42) [Clang 13.0.0 (clang-1300.0.29.30)]
>>> print(sys.executable)
/Applications/Blender.app/Contents/Resources/3.2/python/bin/python3.10
running this in my shell:
chris@MBPvonChristoph ~ % which python
/usr/bin/python
chris@MBPvonChristoph ~ % which python3
/Library/Frameworks/Python.framework/Versions/3.10/bin/python3
chris@MBPvonChristoph ~ %
Is this ok? Shouldn't the path in Blender point to
/Library/Frameworks/Python.framework/Versions/3.10/bin/python3 ?
If yes, how can i change that?
Sources
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Source: Stack Overflow
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