'Gradle build for Android in Unity fails, saying that it could not find intellij-core.jar
So thats what I have tried:
- Building different projects (same thing)
- Reinstalling sdk, jdk, and Unity Editor (newbie gotos)
I have also found very similar problem from today: Android Studio - Could not find intellij-core.jar yet the only gradle.build file that I found was the one generated with Unity in Temp folder that overwrites itself after every build start.
Unity 2018.2.13f1, Windows 10 x64, Fresh Android Studio 3.2.1, jdk1.8.0_192
Here is a console log:
Short
A problem occurred configuring root project 'gradleOut'.
> Could not resolve all files for configuration ':classpath'.
> Could not find intellij-core.jar (com.android.tools.external.com-intellij:intellij-core:26.0.1).
Searched in the following locations:
https://jcenter.bintray.com/com/android/tools/external/com-intellij/intellij-core/26.0.1/intellij-core-26.0.1.jar
Long
CommandInvokationFailure: Gradle build failed.
C:\Program Files\Java\jdk1.8.0_192\bin\java.exe -classpath "C:\Program Files (x86)\Unity Editors\2018.2.13f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-4.2.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx2048m" "assembleRelease"
stderr[
FAILURE: Build failed with an exception.
* What went wrong:
A problem occurred configuring root project 'gradleOut'.
> Could not resolve all files for configuration ':classpath'.
> Could not find intellij-core.jar (com.android.tools.external.com-intellij:intellij-core:26.0.1).
Searched in the following locations:
https://jcenter.bintray.com/com/android/tools/external/com-intellij/intellij-core/26.0.1/intellij-core-26.0.1.jar
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
* Get more help at https://help.gradle.org
BUILD FAILED in 1s
]
stdout[
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1 progress, System.String error)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1 progress)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Solution 1:[1]
Here's the only solution that worked for me since I'm behind a proxy.
- Go to the
.gradle folder(default is underC:\Users\<name>\). - Create a file called
gradle.propertiesunder this folder. - Add the following:
#http proxy setup
systemProp.http.proxyHost=<your proxy URL>
systemProp.http.proxyPort=<your proxy Port>
systemProp.http.nonProxyHosts=*.nonproxyrepos.com|localhost
#https proxy setup
systemProp.https.proxyHost=<your proxy URL>
systemProp.https.proxyPort=<your proxy Port>
systemProp.https.nonProxyHosts=*.nonproxyrepos.com|localhost
- Reopen unity and build !
Solution 2:[2]
If Glen's answer did not work for you, do his steps again (https://stackoverflow.com/a/52958384/6046022) with some edits:
- change
repositoriesinAssets > Plugins > Android > mainTemplate.gradleto this:
repositories {
google()
jcenter()
mavenLocal()
mavenCentral()
maven { url 'https://maven.google.com' }
maven { url "https://www.jitpack.io" }
flatDir {
dirs 'libs'
}
}
I guess this was my problem: make sure your internet connection to repositories is ok! in some countries there are restrictions. In that case you need a VPN.
Last step restart Unity
Build took a few minutes but it worked
I also updated gradle: https://answers.unity.com/questions/1490992/change-version-of-gradle-to-46.html
but not sure if it helped.
Solution 3:[3]
in my case, the Assets > Plugins > Android > mainTemplate.gradle is already with jcenter() call, so I just check 'Custom Gradle Template' and works!
Solution 4:[4]
I got it working! Got the same error, using Firebase also, so the mentioned fix here wouldn't help because Firebase keeps overwriting my gradle template. Here is the answer:
https://forum.unity.com/threads/commandinvokationfailure-gradle-build-failed.573040/
Best of luck!
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Koby Douek |
| Solution 2 | |
| Solution 3 | Marcelo Sabadini |
| Solution 4 | Slobodan Nikolic |
