Category "build"

Auto increment build number using PlatformIO

I have several micro controller projects for home automation. Each of my nodes have a version number which is manually set in the code. This version number is r

Select build type at conan build step

This is a simple need of selecting build type when calling conan build. Normally we have to call conan install with the desired build type and then conan build

How do I select a build in App Store Connect

I tried to publish the app to Apple Store Connect. Normally there is a "+" button but I don't see one right now because Apple have updated iTunes Connect and in

I'm trying to build standalone app for my react native project used expo cli to design. But the build stops at midway and shows the below error

node_modules@expo\vector-icons\build\vendor\react-native-vector-icons\lib\create-icon-set.js: # could not be cloned. Error: # could not be cloned. at Object.ser

iOS build failed: React Native App With Expo

We're trying to deploy our react native app using expo to the App Store but our build keeps failing in the "install pods" section. I've attached the error appea

Do I need to build the whole project every time if I wrote a blog or doc when using Docusaurus?

I think it's crazy to build and re-deploy the whole project when I just changed a word in my blog.

Error with pip install -r requirements.txt

I'm following the setup on https://github.com/ilaria-manco/word2wave but when I enter the command pip install -r requirements.txt I get all these errors. What s

Using "project.setProperty" vs a regular variable in Gradle Kotlin DSL?

What is the difference between these two approaches in a Gradle Kotlin build script? Specifically, I wanted to know what is the advantage (if any) of using setP

FFmpeg package for Apple Silicon [closed]

I'm in the process of porting all of our code to Apple M1 (ARM), and some of our products use FFmpeg. Are there any library packages by FFmpeg

How to deploy NextJs Minting App to Netlify without build errors?

I try it now for 3 days to fix what's wrong but nothing works for me can someone help? Netlify Build Log: 6:31:18 PM: Build ready to start 6:31:20 PM: build-ima

I cant install cargo afl due to conflict libc in build

i run this command for installing afl but got this error :slight_smile: cargo install --force afl --verbose Updating crates.io index Installing afl v0.12.2 Comp

Change the output path for certain files during build - ViteJS

I'm making a static multipage website with ViteJS (html, scss and JS) and I can't find the way to change the build path of html files to put them into the root

App build with eas build crashes on start

I have a react-native app, I'm trying to test my app on ios&android ( testflight and playstore), app was build using eas build, but app crashes suddenly on

Flutter build apk error Dart snapshot generator failed with exit code -1073741819

here is my flutter doctor output Doctor summary (to see all details, run flutter doctor -v): [√] Flutter (Channel stable, v1.17.5, on Microsoft Windows [V

Flutter , Could not determine the dependencies of task ':app:processDebugResources'

i dont understand whats wrong, yesterday i could debug the app

VSTS - allow Scripts to Access OAuth Token in Release Management

In VSTS/VSO is it possible to gain access to the OAuth token from release management? The option is there in Build but I do not see it available from release.

Improving Rust binary build times

I’m just starting a Rust project and already it takes ~7.6s to build what I’d consider a simple binary. I’m using async/await a lot and comme

Angular - Difference between "optimization" and "buildOptimizer" in the build config (angular.json)

Can someone explain me exactly the difference between those two flags (optimization and buildOptimizer) defined in the build config angular.json during the buil

Error building program using gcc plugin from linux kernel source tree

I am trying to use a grsecurity gcc plugin that I found on their unofficial linux kernel source tree (the respectre_plugin/ one). My GCC version is 4.7, I modif

Flutter with flavors not building to iOS

Goody day, When building to android I have no issues with using the flavors. This is not the case for iOS, I receive the following error: Finished with error