'Communication between two computers using python socket

I am using these two programs to communicate between two of my computers, one that I am ssh'd into and I am not returning anything on either side. It just runs without sending anything

client

import sys
from socket import socket, AF_INET, SOCK_DGRAM

SERVER_IP   = '127.0.0.1'
PORT_NUMBER = 5000
SIZE = 1024
print ("Test client sending packets to IP {0}, via port {1}\n".format(SERVER_IP, PORT_NUMBER))

mySocket = socket( AF_INET, SOCK_DGRAM )

while True:
        mySocket.sendto('cool',(SERVER_IP,PORT_NUMBER))
sys.exit()

server

from socket import socket, gethostbyname, AF_INET, SOCK_DGRAM
import sys
PORT_NUMBER = 5000
SIZE = 1024

hostName = gethostbyname( '0.0.0.0' )

mySocket = socket( AF_INET, SOCK_DGRAM )
mySocket.bind( (hostName, PORT_NUMBER) )

print ("Test server listening on port {0}\n".format(PORT_NUMBER))

while True:
        (data,addr) = mySocket.recvfrom(SIZE)
        print data
sys.ext()

What could I be doing wrong?



Solution 1:[1]

This program is used for sending "small letters string" from the client and getting "capital letters" from the server

Server side

import socket

def Main():
   
    host = '192.168.0.12' #Server ip
    port = 4000

    s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
    s.bind((host, port))

    print("Server Started")
    while True:
        data, addr = s.recvfrom(1024)
        data = data.decode('utf-8')
        print("Message from: " + str(addr))
        print("From connected user: " + data)
        data = data.upper()
        print("Sending: " + data)
        s.sendto(data.encode('utf-8'), addr)
    c.close()

if __name__=='__main__':
    Main()

Client side

import socket

def Main():

    host='192.168.0.13' #client ip
    port = 4005
    
    server = ('192.168.0.12', 4000)
    
    s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
    s.bind((host,port))
    
    message = input("-> ")
    while message !='q':
        s.sendto(message.encode('utf-8'), server)
        data, addr = s.recvfrom(1024)
        data = data.decode('utf-8')
        print("Received from server: " + data)
        message = input("-> ")
    s.close()

if __name__=='__main__':
    Main()

Solution 2:[2]

You should see LAN ip address like this: 192.168.1.102 that are usual WiFi router default local address. For example, you will see following in windows command prompt by using ipconfig:

C:\Users\jackc>ipconfig

Windows IP Configuration

Wireless LAN adapter Wireless Network Connection 3:

   Media State . . . . . . . . . . . : Media disconnected
   Connection-specific DNS Suffix  . :

Wireless LAN adapter Wireless Network Connection:

   Connection-specific DNS Suffix  . :
   Link-local IPv6 Address . . . . . : fe80::ed97:91a4:9449:204b%13
   IPv4 Address. . . . . . . . . . . : 192.168.8.106
   Subnet Mask . . . . . . . . . . . : 255.255.255.0
   Default Gateway . . . . . . . . . : 192.168.8.1

I tried the following test code that works for me.

Client:

#!/usr/bin/env python3

import sys
from socket import socket, AF_INET, SOCK_DGRAM

SERVER_IP   = '192.168.8.102'
PORT_NUMBER = 5000
SIZE = 1024
print ("Test client sending packets to IP {0}, via port {1}\n".format(SERVER_IP, PORT_NUMBER))

mySocket = socket( AF_INET, SOCK_DGRAM )
myMessage = "Hello!"
myMessage1 = ""
i = 0
while i < 10:
    mySocket.sendto(myMessage.encode('utf-8'),(SERVER_IP,PORT_NUMBER))
    i = i + 1

mySocket.sendto(myMessage1.encode('utf-8'),(SERVER_IP,PORT_NUMBER))

sys.exit()

Server:

#!/usr/bin/env python3

from socket import socket, gethostbyname, AF_INET, SOCK_DGRAM
import sys
PORT_NUMBER = 5000
SIZE = 1024

hostName = gethostbyname( '0.0.0.0' )

mySocket = socket( AF_INET, SOCK_DGRAM )
mySocket.bind( (hostName, PORT_NUMBER) )

print ("Test server listening on port {0}\n".format(PORT_NUMBER))

while True:
    (data,addr) = mySocket.recvfrom(SIZE)
    print data
sys.exit()

Solution 3:[3]

If this does not work even after changing the SERVER_IP to the real server's address, check whether the firewall on your server accepts traffic for UDP on port 5000.

if your server is a linux machine, iptables -L would show you the firewall rules. iptables -F would delete all(!) firewall rules, so you can test if that helps. this is not reboot persistent.

Solution 4:[4]

To connect to an arbitrary client you must bind the socket to either socket.gethostname() which is what I'm using with success or use empty string ""

In reference to the server code: We used socket.gethostname() so that the socket would be visible to the outside world. If we had used

s.bind(('localhost', 80)) 

or

s.bind(('127.0.0.1', 80)) 

we would still have a “server” socket, but one that was only visible within the same machine. s.bind(('', 80)) specifies that the socket is reachable by any address the machine happens to have.

source

Sources

This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.

Source: Stack Overflow

Solution Source
Solution 1 Community
Solution 2 zuazo
Solution 3
Solution 4 chevybow