I am trying to model a Rubik's Cube for a personal project, using Zdog for lightweight 3d graphics. Zdog uses a {x,y,z} vector to represent rotation - I believe
launchd
psql
ggalt
jdatechooser
logitech-led-illumination-sdk
spark3
regex-greedy
rds-data-api
rowlocking
django-inlinecss
redisearch
application-security-group
django-hstore
android-constraintlayout
vitess.io
kinect
linguijs
windows-server-2019
openjpeg
reason
mljar
photo
bootstrapvalidator
laravel-console
aws-databrew
angular-flex-layout
arrayaccess
vagrant-libvirt
phpbb3
python-sip