I am trying to model a Rubik's Cube for a personal project, using Zdog for lightweight 3d graphics. Zdog uses a {x,y,z} vector to represent rotation - I believe
failing-tests
hydra
esri-loader
pearson-correlation
certifi
tempdata
aws-feature-store
clearance
sneakers
inheritance
purely-functional
x509
nmake
defined
kube-state-metrics
mpg123
process-control
sc
bug-reporting
san
aws-nlb
densevariational
constantfolding
nexus-s
oracle-xe-18.4
azure-sql-server-managed-instance
openstreetmap
non-relational-database
laravel-9
render-blocking