I am trying to model a Rubik's Cube for a personal project, using Zdog for lightweight 3d graphics. Zdog uses a {x,y,z} vector to represent rotation - I believe
withcontext
igrouping
thinktecture
xelement
excanvas
jython-2.7
jsonparser
rowexpansion
microsoft-graph-toolkit
rematch
uml
ruffle
android-guava
audioclip
linker-errors
paapi
railway.js
sapper
java.library.path
cargo
latency
media-buttons
libhdfs
ohdsi-omop
mathml
syndication
mantis
meteor-accounts
angular-library
android-pageradapter