I am trying to model a Rubik's Cube for a personal project, using Zdog for lightweight 3d graphics. Zdog uses a {x,y,z} vector to represent rotation - I believe
securesocial
filter-validate-email
fragment-shader
singleton
semantic-markup
angular2-jwt
size
dangling-pointer
microprocessors
input
userspace
class-visibility
clickatell
c11
combres
text-services-framework
renderdoc
godeps
ng-mocks
qregexp
intersystems-iris
cultureinfo
aws-kms
exceed
galaxy-tab
mysql2
fractions
react-native-state
first-responder
libudev