The first frame takes forever to render, and I've narrowed it down to my second call to glDrawElements(). How weird. Here's the relevant code, obnoxious logging
atlassian-connect
mysql-cluster
runatserver
ccache
yocto-layer
filedialog
exo
mainloop
mpls
google-client-login
draw2d
ipados15
microsoft365
spring-integration-sftp
multiprocessing-manager
mathematical-optimization
onsaveinstancestate
http-caching
cbir
cub
amazon-emr
log4net-ext-json
inspec
configurable
euclidean-algorithm
street-address
timeuuid
qdir
app-inventor
ytt