I wanted to dynamically set the Websockets-gateway port from config in NestJS. Below is my websockets-gateway code. import { WebSocketGateway } from '@nestjs/we
We are experiencing an error when doing a SDK postToConnection() call as a promise, full error details given below. Other calls in the same function with a dif
''' I would like to get async working for purchasing ordering while continuously getting realtime price update by websocket receving. However, when I execute th
I would like to set-up a server that can subscribe to an external stream over a websocket (ws_ext) and then republish that data (after curating) to internal cli
Stack: serverX docker traefik x-site.com redirect :80->:443 https://x-site.com/* -> x-site docker container wss://x-site.com/ws proxy -> ws://external.
Hi everyone I deployed django with channels via daphne for websocket and gunicorn for normal request http with reverse proxy nginx, I have a problem that has no
I'm relatively new to React, and am looking to combine my React application with a websocket connection. I'm able to establish a connection via the websocket co
I have a chrome extension which uses WebSocket, webrtc, audio and HTTP connections heavily, also I am using react-redux in the background to keep a state of UI
I'm so close to getting audio chat working via Websockets. The idea of this application I'm building is to have a group voice chat working in browser. I'm using
Using URLSessionWebSocketTask, a server ping is automatically responded to by a pong from the client. Still, can the client observe that a ping/pong occurred? (
I have a use case where i am supposed to connect my client to apigateway using websockets. I have seen the API gateway can be configured with WAF rules in case
I used python websockets library create a websocket server, to avoid port has been used by other application, I set port as None, let system choose a port for m
I just want to do like this on ASP.NET WebSocket. When my WebSocket server catches internal server error, I want my WebSocket server to send an error to clients
I am making a Nodejs Multiplayer game. PROBLEM: After a period of time, around a few seconds, the latency between the server to client skyrockets. Not just a li
The server close connection for the client after a while and client disconnect automatically after try to send a message : newmsg = await websocket.recv()
**Not able to connect websocket to the nodejs server for websocket connection I'm using socket_io_client: ^1.0.1 library ** void connect(){ IO.Socket socke
I am building a dashboard for live tickers I am using zerodha Kiteconnect to fetch SE Options & Futures live data for that ... The client for whom I am buil
I have WebSocket Connection in Node which works fine. Now I want to use it in Angular with a rxjs websocket, but I have no idea how to solve the connection. co
I deployed a standalone WebSocket server in google cloud. Following the laravel-websockets configuration, I can connect to my server when I go to <ip addres
I have a WebSocket endpoint configured like this in my WebSocketConfigurer implementation public void registerWebSocketHandlers(WebSocketHandlerRegistry regist