I'm using unity 2019.2.0f1 with the integrating jdk-sdk and ndk recommended by unity to build a game for android platform first i build successfully my project
For some reason, my player character shakes up and down when the platform moves up and down, which prevents the player from jumping because the player is not gr
I'm new to programming in general. With another Script i store in the list "spawnPointC" all gameobjects called spawnPointC that appear from spawning other pref
i am using ARFoundation 4.1.0 preview package and in XR plug-in management in unity project settings i have enabled the Arcore but the problem is when i build i
i am using ARFoundation 4.1.0 preview package and in XR plug-in management in unity project settings i have enabled the Arcore but the problem is when i build i
I have a "Shared" project where I share code between my client (unity) and my server (C# server) Both projects require Newtonsoft.Json.dll When I compile the Sh
Strong glow on stage in unity hdrp, how to remove it?
When I disconnect my server and go to the menu scene, there comes two NetworkManager Objects but a they are implementing the Singleton pattern and it in itself
image 1 Image 2 not even an image inside the engine loads, does anyone know what it could be?
unity2d and by ship I mean spaceship. so I have my ship which I want to move to a specific target, but I want it to be in a sin wave so it bounces up and down,
I'm compiling a code for unity ios build and keep getting the following error Metal: Compute shader has 1024 threads in a thread group which is more than the s
How do I make Firebase Analytics COPPA compliant for Unity plugin?
I'm pretty sure that this must be easy for someone that have experience with VS and Unity, but I couldn't find a solution on Google. I probably typed some short
Im having problem with an endless runner game. The scores are not updating after the first object collided. The script is attached to a prefab object. After the
I tried to export the project from Unity and then export it as a library from Android Studio but when I import that library into another project I get that erro
I'm currently working on a platform 2D game. So far made like 2 levels and I'm currently working on a boss level. I used a free model blue Sci-Fi type of gun, a
In the Unity project, I attached a script in an empty game object, and the code is demonstrated below: Is it possible to create a persistent directory myself? p
I am working in a Game which is pretty similar to Mario. So when player touches the coin object in World Space, I need to animate by moving that coin object to
I'm using Unity 2019.4.26f1 (I'm working on a legacy project for my company) and I'm trying to capture images from a Hololens 2 using this official Unity tutori
This is a pretty simple question, but I have not been able to find a definitive answer. I was wondering for a first-person-shooter game should I use a character