this is the fix at top use this to create a string that Static Mesh Object can accept as a unique identifier so the engine doesn't crash FName name = *FString::
ckeditor5-react
fuse
aws-aurora-serverless
jsoneditor
undeclared-identifier
dynamics-crm-2016
fakexrmeasy
jquery-bootgrid
quickinfo
skybox
qprogressbar
parsley.js
srec-cat
removable-storage
cultureinfo
filterexpression
nomad
file-location
ecmascript-2016
rdynamic
surface
uiswitch
bson
angular-cli
directory-permissions
manychats
codefixprovider
dancer
uiactivityviewcontroller
openstack-heat