this is the fix at top use this to create a string that Static Mesh Object can accept as a unique identifier so the engine doesn't crash FName name = *FString::
azure-sentinel
masked-array
biginsights
dotpeek
omxplayer
emacs-helm
msys
dill
azure-worker-roles
sttwitter
shadowjar
optuna
clean-urls
borrowing
pydantic
selenium-docker
multimap
data-link-layer
hover
three20
onpaste
solr-search
react-native-pager-view
tidal-scheduler
protege4
detection-idiom
ongloballayoutlistener
undecidable-instances
dml
flutter-datatable