this is the fix at top use this to create a string that Static Mesh Object can accept as a unique identifier so the engine doesn't crash FName name = *FString::
satis
readelf
tibbletime
sparkcore
video-toolbox
laravel-session
adtf
tracesource
controlcollection
python-chess
svgator
scrollbox
proximity
mercury-mta
surefire
handoff
gwt-compiler
evolutionary-algorithm
cloud-security
voice
opacity
video-processing
const-correctness
array-merge
swtbot
ureq
eccodes
std-function
wordpress-json-api
dstu2-fhir