this is the fix at top use this to create a string that Static Mesh Object can accept as a unique identifier so the engine doesn't crash FName name = *FString::
code-metrics
clearscript
opos
wildfly-17
primeng-tree
arules
multibinding
bluetooth-keyboard
oidc-client
cpuid
ibm-doors
time-limiting
nullability
seam2
novell
pick
biztalk-mapper
common-crawl
mongoimport
tapjoy
iis-8.5
monetdb
ionic-appflow
vscodevim
yellow
jenkins-build-flow
doctrine-extensions
nsindexpath
airwatchsdk
binomial-theorem