I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
crud
mailerlite
qaudioinput
bitwise-operators
time-measurement
akka-remoting
avmetadataitem
tagfield
www-mechanize
cross-join
actionview
spring-oxm
init-only
laravel-backup
angular-upgrade
hippomocks
apic
powerset
kitchen-dokken
zombie.js
videogular2
pls
match-recognize
javaparser
loose-coupling
pydatalog
stress-testing
metaclass
domo
to-be-continuous