I have two functions that help me show different animations on my SKSpriteNode, but I need the alpha mask of this Sprite to change whenever the texture changes
livelock
apex-code
perfect-hash
event-tracking
middy
php-deployer
vscode-settings
pdfpage
iobluetooth
adaptive-layout
property-based-testing
spring-kotlin
lifecycle
powerbuilder-conversion
3gp
oculus-runtime
ubuntu-14.10
oracle-enterprise-manager
oculusquest
dynamic-content
reactivemongo
pandas-bokeh
core-plot
characteristics
angular-template
ffmpeg-python
hashgraph
forward
sonatype
unboundid-ldap-sdk