Category "raycasting"

Fix warp in recaster (lua)

function RENDER_RAY(plr,rayNumber,Ray_Distance,RayAmount,rayAngle) local theta = plr.angle - FOV/2 local diss = Ray_Distance * math.cos(math.rad(theta -

'hitTest()' was Depecrated in iOS 14.0

I'm new to this and currently building an AR-related application, on the old version I stated this let results = self.hitTest(screenPosition, types: [.featurePo

Using Layers and Bitmask with Raycast in Unity

Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.

How do I implement a raycast / laserpointer to Oculus controller?

I want to implement a graphic raycaster/ laserpointer to the left Oculus controller, so I can interact with UI buttons in Unity. I have seen a lot of tutorials