Setting My friend told me that in OOP, you generally don't want to modify any abstract base classes in an existing codebase, because that means you have to impl
Classes and Objects in Python I'm creating a bot in discord.py, and I have a class which stores all the information related to the user, like name, settings, pr
I have a service method that does so many things. public Result DoSomething(){ var queryResult = service.GetResult(); SaveResultToRedis(queryResult
I am trying to follow an example related to inheritance from a Python OOP book. However, I am facing an error. from __future__ import annotations class Contact
I have a parent constructor like this: let list = []; class Pictures { constructor(price, title) { this.price = price; this.title = title;
#here I want to define the self.__tree but I am not sure how to do so, how would I create the tree? oijh0ij0ihoihihoihou
I'm bit confused in how to use OOP in typescript. I'm used to do it with PHP. 1 - Can I use a class as a type without having to fill all attributes values? 2 -
Source Code #include <iostream> using namespace std; class A { private: long int a; public: long int b,x; void s
This is the code import turtle from turtle import * class character:
It is known that you should not customize the built-in prototypes in JavaScript. But, what is the best way to add custom properties/methods to specific instance
It is my understanding that pretty much everything in JS is an object and that constructors are one way to make a new object. I know that data types like Array,
I have a problem with the constructor of the WorkingStudent class: class Person: def __init__ (self, firstName, lastName): self.firstName = firstNam
I have a piece of code- public class Sudoku { static int[][] game; public static void main(String[] args) { int [][] games= n
I'm trying to infer a type from the returned type of a subclass method. So far I haven't been able to make this work without making Parent a generic class (whic
I've got a multiple student objects I want to write into with a CSV file containing their details. I've set each row of the CSV file to an array then was going
Is it a good coding practice to have the class name as variable. E.g def create_class(class_name): class class_name: def __init__(self
I am having difficulties understanding what to do here. Please bear with me I'm new to JavaScript and this section is giving me a hard time understanding how I
I'm new to pygame, and OOP in python ( used a lot of java before) For a personal project, i'm trying to make a chess game, but I have a probl
//assume there is a java class call Node, and node is an array of Node for(Node i: node){ Node j = i; } Node j; for(Node i: node){ j = i; } Can some
I've got helper which I'm including inside Create service class. This Create service inherits from Base class and I'm including ::Imports::HashFieldsBuilder to