A while ago I wrote a code generation program to use in my 3D game engine. I added a target to my cmake files, linked libclang with it as I'm using that for par
comb
simulator
doh
vlang
systemdynamics
flamelink-cms
validating
autodesk-realitycapture
git-gui
ubuntu-unity
printer-control-language
google-anthos
usertype
nameservers
plistbuddy
android-studio-3.3
stateful
dispatchgroup
signalr
styled-components
atl
react-web
node-ews
zurb-foundation-5
docplex
checkboxpreference
axios-mock-adapter
behaviorspace
redux-framework
aws-cognito