A while ago I wrote a code generation program to use in my 3D game engine. I added a target to my cmake files, linked libclang with it as I'm using that for par
spring-micrometer
boost-interprocess
swiftype
redeploy
solrconfig
language-interoperability
flv
db-schema
candidate-key
jasmine-spec-reporter
probot
threebox
fiducial-markers
netdna-api
bubble.io
swift-string
5g
vaadin-spring-boot
bloc-test
xc32
parse-error
pcf
pdfrenderer
getstaticprops
raycasting
gradle-wrapper
quotations
notficationserviceextension
docbook-5
qudpsocket