A while ago I wrote a code generation program to use in my 3D game engine. I added a target to my cmake files, linked libclang with it as I'm using that for par
react-native-paper
dataformat
htmltext
homoglyph
allocatable-array
cloudpickle
pcov
terminal.app
cllocationmanager
apache-arrow-cpp
masked-array
fatfs
vscode-python
buffer-overflow
sequelize-auto
uicollectionviewcell
scopes
primefaces-datatable
ripple
msw
scipy-optimize
nhibernate-projections
autograd
jfrog-pipelines
datadetectortypes
soto
unity3d-ui
gprbuild
workbox-webpack-plugin
definitelytyped