A while ago I wrote a code generation program to use in my 3D game engine. I added a target to my cmake files, linked libclang with it as I'm using that for par
dependency-injection
java-module
haskell.nix
django-channels
openquery
kendo-ui
c++builder-xe7
livesearch
kotlin-coroutines
ecmascript-temporal
core-graphics
saleslogix
react-error-boundary
mapsforge
c3.js
transform-feedback
mmix
windows-identity
pg-upgrade
nativescript-background-http
rrule
package-name
pocket
live555
lemp
amazon-fire-tv
uint8array
pen
hyper-api
django-runserver