A while ago I wrote a code generation program to use in my 3D game engine. I added a target to my cmake files, linked libclang with it as I'm using that for par
string-substitution
pscustomobject
bulma
runtime-permissions
model-view-controller
sql-server-mars
ora-00905
istream-view
kubernetes-metrics
iterative-deepening
http-head
otree
filebeat
functools
qtpositioning
quantified-constraints
spreadsheetgear
openvg
contentful-management
looper
module-map
iis-10
php-gettext
react-native-text
undeclared-identifier
php-cpp
linqpad5
rhapsody
javascript-engine
mixer