I'm getting my feet wet with dynamic module split API delivery in order to break up my game app into Instant and Installable versions. I've been following the C
virtualization
senna
yandex-metrika
http-protocols
rapidjson
phosphor
ctr-mode
angular2-decorators
openvpn-connect
stripe-payment-intent
iobluetooth
nsarchiving
exists
pidgin
paramiko
solution-explorer
dancer
errno
program-slicing
indexoutofrangeexception
firebase-admin
sbt
input-buffer
biztalk-2010
libusb-1.0
xslt-2.0
ndk-build
guice-persist
campaign-monitor
inetaddress