I'm currently trying to implement a location-based AR app for Android using Unity C# and ARCore. I have managed to implement an algorithm which gets latitude/lo
integration-testing
cookieconsent
outlook-calendar
matrix-indexing
chinese-remainder-theorem
siri-remote
decompiler
database-cleaner
automatic-failover
nsdragginginfo
grunt-contrib-copy
spinner
playframework-2.2
kumuluzee
lync
normality-assumption
nullish-coalescing
applicationwindow
mixitup
upsizing
boofcv
centos
firefox-developer-tools
skeleton-ui
qualifiers
giphy
android-multi-process
database-optimization
co
cubical-type-theory