Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
amcharts4
laravel-4
8thwall-web
python-nonlocal
derived-table
thinkphp
websphere-commerce
rdynamic
leanback
youtrack
angular-strap
newlib
bindvalue
tablecolumn
fast-xml-parser
amp-email
readdirectorychangesw
subreport
lcom
regexp-like
ratcave
zizaco
struts-validation
advantage-database-server
inputscope
jmeter-maven-plugin
tensorflow-lite
mixed
utf-16le
pyez