Unity's Raycast functions has a parameter you could use to raycast to a particular GameObject. You can also use that parameter to ignore particular GameObject.
android-audio-streams
dom3
pgbench
usersnap
offloading
trackpad
axe
polymorphic-relationship
saas
simpletransformers
greta
pyside6
bitbucket-server
speech-to-text
sha1
diffsharp
unix
private-constructor
swagger-2.0
airflow-webserver
packages
drawrectangle
geofence
group-object
jmsserializerbundle
extractor
c3p0
pyvirtualdisplay
tab-completion
simplecursortreeadapter