'C++ serialization of data-structures
I'm studying serializations in C++. What's the advantage/difference of boost::serialization if compared to something like:
ifstream_obj.read(reinterpret_cast<char *>(&obj), sizeof(obj)); // read
// or
ofstream_obj.write(reinterpret_cast<char *>(&obj), sizeof(obj)); // write
// ?
and, which one is better to use?
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