'why is the face drawn throught stencil buffer is rendered on top?
code: https://jsfiddle.net/yuqingzhijie/9wt7syn5/11/ https://jsfiddle.net/yuqingzhijie/9wt7syn5/42/
I'm implementing section drawing, but I don't know how to solve this problem
My drawing process
1、record stencil
gl.enable(gl.STENCIL_TEST);
gl.stencilMask(0xffff);
gl.stencilFunc(gl.ALWAYS, 1, 0xffff);
gl.stencilOp(gl.KEEP, gl.KEEP, gl.INCR_WRAP);
gl.depthMask(false);
gl.colorMask(false, false, false, false);
// draw retangle...
2、draw section view
gl.depthMask(true);
gl.stencilFunc(gl.EQUAL, 1, 1);
gl.colorMask(true, true, true, true);
// draw retangle...
3、draw and discard retangle itself
// draw retangle...
// frame shader discard
[1]: https://ibb.co/WHm6YRV
Sources
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Source: Stack Overflow
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