'Unity Program crashes?
Here my unity program crashes everytime i start it :
Mono path[0] = 'D:/Unity Pixel Jump/export/Save the Ghost_Data/Managed'
Mono config path = 'D:/Unity Pixel Jump/export/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.17f1 (667c8606c536)
[Subsystems] Discovering subsystems at path D:/Unity Pixel Jump/export/Save the Ghost_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.093 seconds
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported.
UnloadTime: 0.676100 ms
uhh help
Solution 1:[1]
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Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | markmryder |
