'Unity IOS game does not pausing on Interstitial ads
Here is my question; When I build the game as android target, Interstitials works fine, but when I try the game as an IOS, the Interstitial is shown but the game does not pause.
Solution 1:[1]
Ok, I find the solution
Open your AdManager Script and write this code at Start function;
MobileAds.SetiOSAppPauseOnBackground(true);
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | seyfzone |
