'Unity Canvas Randomly Scaled Itself
In the image above the Back button was in the corner of the screen and the right arrow was near the end of the canvas. I left my computer for like 30 mins and I come back to it like this, I've tried fixing it but if I scale the canvas it still isn't right and id have to adjust all the UI I have done. Is there a way to reset the canvas to normal or some kind of fix? I don't have time to rescale all my UI so it would be nice to know, thanks.
Solution 1:[1]
Make sure the Canvas is set to "Scale with screen size" and that the "Back" button is pivoted ( go to pivot -> upper right corner and use ALT and then SHIFT to make sure it's pivoted ).
Other than this, if it was your cat just "Ctrl+Z" your way out or revert to a slighty older version if you are using version control.
Solution 2:[2]
For some reason unity re-scaled itself and now everything is (mostly) back to normal, I have no idea how this happened and how it fixed itself (I hadn't touched the project since this post until now (about a day later) and it was fixed)
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | apm11 |
| Solution 2 | Astro |

