'Unity camera particle system rendering
I have a problem, I have created a particle system and I want to play it on camera in front of everything. How can I do this? If I only position it in front of camera it doesnt look good. It is about a water effect when a player comes out of water.
Solution 1:[1]
Prefab>ParticleSystem>Renderer>SortingLayer> here you set it to the highest foreground
Sources
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Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Safrosoft |
