'Unable to load asset: error when loading an .mp3 file Flutter
I'm adding sounds to my app using the audioplayers package but at first build no sound is played. After a Hot-restart dough when loading the file I get this exception:
E/flutter (32175): [ERROR:flutter/lib/ui/ui_dart_state.cc(157)] Unhandled Exception: Unable to load asset: assets/assets/click.mp3
E/flutter (32175): #0 PlatformAssetBundle.load (package:flutter/src/services/asset_bundle.dart:221:7)
E/flutter (32175): <asynchronous suspension>
E/flutter (32175): #1 AudioCache._fetchAsset (package:audioplayers/audio_cache.dart:60:29)
E/flutter (32175): #2 AudioCache.fetchToMemory (package:audioplayers/audio_cache.dart:67:30)
E/flutter (32175): <asynchronous suspension>
E/flutter (32175): #3 AudioCache.load (package:audioplayers/audio_cache.dart:82:37)
E/flutter (32175): #4 AudioCache.getAbsoluteUrl (package:audioplayers/audio_cache.dart:140:23)
E/flutter (32175): #5 AudioCache.play (package:audioplayers/audio_cache.dart:103:24)
E/flutter (32175): #6 _MapScreenState.build.<anonymous closure> (package:fixit_cloud_biking/Screens/map_screen.dart:1239:46)
E/flutter (32175): #7 _InkResponseState._handleTap (package:flutter/src/material/ink_well.dart:706:14)
E/flutter (32175): #8 _InkResponseState.build.<anonymous closure> (package:flutter/src/material/ink_well.dart:789:36)
E/flutter (32175): #9 GestureRecognizer.invokeCallback (package:flutter/src/gestures/recognizer.dart:182:24)
E/flutter (32175): #10 TapGestureRecognizer.handleTapUp (package:flutter/src/gestures/tap.dart:486:11)
E/flutter (32175): #11 BaseTapGestureRecognizer._checkUp (package:flutter/src/gestures/tap.dart:264:5)
E/flutter (32175): #12 BaseTapGestureRecognizer.handlePrimaryPointer (package:flutter/src/gestures/tap.dart:199:7)
E/flutter (32175): #13 PrimaryPointerGestureRecognizer.handleEvent (package:flutter/src/gestures/recognizer.dart:467:9)
E/flutter (32175): #14 PointerRouter._dispatch (package:flutter/src/gestures/pointer_router.dart:76:12)
E/flutter (32175): #15 PointerRouter._dispatchEventToRoutes.<anonymous closure> (package:flutter/src/gestures/pointer_router.dart:117:9)
E/flutter (32175): #16 _LinkedHashMapMixin.forEach (dart:collection-patch/compact_hash.dart:379:8)
E/flutter (32175): #17 PointerRouter._dispatchEventToRoutes (package:flutter/src/gestures/pointer_router.dart:115:18)
E/flutter (32175): #18 PointerRouter.route (package:flutter/src/gestures/pointer_router.dart:101:7)
E/flutter (32175): #19 GestureBinding.handleEvent (package:flutter/src/gestures/binding.dart:218:19)
E/flutter (32175): #20 GestureBinding.dispatchEvent (package:flutter/src/gestures/binding.dart:198:22)
E/flutter (32175): #21 GestureBinding._handlePointerEvent (package:flutter/src/gestures/binding.dart:156:7)
E/flutter (32175): #22 GestureBinding._flushPointerEventQueue (package:flutter/src/gestures/binding.dart:102:7)
E/flutter (32175): #23 GestureBinding._handlePointerDataPacket (package:flutter/src/gestures/binding.dart:86:7)
E/flutter (32175): #24 _rootRunUnary (dart:async/zone.dart:1138:13)
E/flutter (32175): #25 _CustomZone.runUnary (dart:async/zone.dart:1031:19)
E/flutter (32175): #26 _CustomZone.runUnaryGuarded (dart:async/zone.dart:933:7)
E/flutter (32175): #27 _invoke1 (dart:ui/hooks.dart:273:10)
E/flutter (32175): #28 _dispatchPointerDataPacket (dart:ui/hooks.dart:182:5)
E/flutter (32175):
I did put the files in the same assets folder that contains all the images I use for the icons so indentation in pubspec.yaml file is correct.
The problem shouldn't be the file naming either as I use camel cased or single word naming(lesson learned from images naming with empty spaces..).
One thing though worth to mention is that if I drag and drop files onto the assetsfolder I get an error. I tried deleting the folder, recreating it and then drag and drop works, but only once.. files added in a second moment throw the error.
This is the button that should play the sound:
IconButton(
icon: Image.asset('assets/centerMapButton.png'),
iconSize: 60,
onPressed: () async {
await widget.cache.play('assets/click.mp3',
volume: 50, mode: PlayerMode.MEDIA_PLAYER);
print('Center map button pressed');
_mapController.move(userLocation, 16);
}),
and the AudioCache()is declared as AudioCache cache = new AudioCache();.
Solution 1:[1]
This can happen in just_audio if you don't set the assets location in pubspec.yaml.
flutter:
assets:
- audio/
This tells Flutter that you have an audio folder in the root of your project where you keep your audio assets.
After doing that, you should be able to set the asset and play it like so:
await player.setAsset('audio/cow.mp3');
player.play();
The error can also happen if you spelled something in the path wrong, but I assume you already checked for that.
Solution 2:[2]
TRY CHANGING THIS assets/click.mp3 TO click.mp3
I had the same error neglecting the "assets/" in the path makes it play sounds from local seamlessly. Audioplayers assumes that its default path is assets/
Solution 3:[3]
Clearing the assets folder worked for me :
await AudioPlayer.clearAssetCache();
Clears the plugin's internal asset cache directory. Call this when the app's assets have changed to force assets to be re-fetched from the asset bundle.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Suragch |
| Solution 2 | Sudir Krishnaa RS |
| Solution 3 | Julie Rankata |
