'Transparent background affects text mesh in front
Solution 1:[1]
Okej i solved it using a canvas, TextMeshPro- text and as background i use a UI Image. That works as i intended.
Solution 2:[2]
Had the same problem and found the solution: Go on the canvas, and increase "Order in layer" until it is fixed (if it doesn't work after like 4 or 5, sry it might be something else ^^')
If it works it simply meant that the UI text was rendered before the transparent material, so you wanna tell the canvas to render itself after the material.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Daarwin |
| Solution 2 | ScareFire |

