'Skin and suit too shiny and plastic when import .fbx to Unity ( images added )
I tried to import model ( very new to Unity, .fbx format bundled with texture and animation ) in Unity 3D ( 5.3.2 version ) and it works but skin and other stuffs look more shiny than on texture or 3d studio as it looks like on image below:
(I have one default directional light in Unity and have tried with different values but cannot achieve as on texture ).
and I have texture from .fbx below:
What should I do to make to skin and other stuff look like on texture ?
Solution 1:[1]
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | R01010010 |



