'Skin and suit too shiny and plastic when import .fbx to Unity ( images added )

I tried to import model ( very new to Unity, .fbx format bundled with texture and animation ) in Unity 3D ( 5.3.2 version ) and it works but skin and other stuffs look more shiny than on texture or 3d studio as it looks like on image below:

(I have one default directional light in Unity and have tried with different values but cannot achieve as on texture ).

enter image description here

and I have texture from .fbx below:

enter image description here

What should I do to make to skin and other stuff look like on texture ?



Solution 1:[1]

In my case it improved setting the Shader to some Nature value. enter image description here

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Source: Stack Overflow

Solution Source
Solution 1 R01010010