'SDL, change the cursor?
I'm using the SDL library, but what I'm trying to load a *.bmp
file and display it as my new cursor, instead of the black and white cursor.
I think, that I most check the position of the mouse and draw the SDL_Surface
at that position in a loop,
My code so far:
//Declare SDL_Surface pointers
SDL_Surface *cursor;
SDL_Surface *image;
SDL_ShowCursor( SDL_DISABLE ); //Standard cursor must be turned off
image = SDL_LoadBMP("mouse.bmp"); //Load my cursor
cursor = SDL_DisplayFormat(image); //Set
//Set the color as transparent
SDL_SetColorKey(cursor,SDL_SRCCOLORKEY|SDL_RLEACCEL,SDL_MapRGB(cursor->format,0x0,0x0,0x0));
Solution 1:[1]
Create and set a new SDL_Cursor should work.
SDL_Surface *surface = IMG_Load(filename);
SDL_Cursor *cursor = SDL_CreateColorCursor(surface);
SDL_SetCursor(cursor);
Sources
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Source: Stack Overflow
Solution | Source |
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Solution 1 | æˆå»ºæ–‡ |