'Reliable Multicast RPC does not work,when I use Console Commands "Net PKtLoss = 100" to simulate poor network connection

I have a Multicast,to tell every client that someone have finish reload.

    UFUNCTION(NetMulticast, Reliable)
        void Multicast_ReloadDone();

when I need to reload I used Console Commands "Net PKtLoss = 100" to simulate poor network connection. when I saw the reload montage was finished on client,I used Console Commands"Net PKtLoss = 0" to restore network connection. but when the client has reconnected to the DS Server,I can not receive Multicast_ReloadDone any more. So the reload action will never end on client.

What I want to know is there any way to get the Multicast after used "Net PKtLoss = 100" ?



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