'QThread.finished signal isn't emitted after worker finishes
I have the following code:
import time
from PyQt5.QtCore import QThread, QObject
from PyQt5.QtWidgets import QWidget, QApplication
class Worker(QObject):
def run(self):
time.sleep(1)
print("Worker is finished")
class MainWindow(QWidget):
def __init__(self):
super().__init__()
self.show()
self.thread = QThread()
self.worker = Worker()
self.worker.moveToThread(self.thread)
self.thread.started.connect(self.worker.run)
self.thread.finished.connect(self.on_thread_finished)
self.thread.start()
def on_thread_finished(self):
print("Thread finished")
self.thread.deleteLater()
if __name__ == "__main__":
app = QApplication([])
window = MainWindow()
app.exec_()
Run it, it shows the window, prints Worker is finished, nothing more. That's weird. IMHO when the worker is finished, the thread should be finished too, which means the on_thread_finished method should be called and Thread finished should be printed. But it wasn't. Why?
Solution 1:[1]
when the worker is finished, the thread should be finished too
That's not how it works. Your Worker::run method is being invoked as a slot via the usual signal/slot mechanism after which the QThread will continue to process events as normal.
If you want to terminate the QThread when Worker::run has completed you need to tell it to do so explicitly...
import time
from PyQt5.QtCore import Qt, QThread, QObject
from PyQt5.QtWidgets import QWidget, QApplication
class Worker(QObject):
# Constructor accepts the QThread as a parameter and stashes it
# for later use.
def __init__(self, thread):
super(Worker, self).__init__()
self.m_thread = thread
def run(self):
time.sleep(1)
print("Worker is finished")
# We're done so ask the `QThread` to terminate.
if self.m_thread:
self.m_thread.quit()
class MainWindow(QWidget):
def __init__(self):
super().__init__()
self.show()
self.thread = QThread()
# Pass the QThread to the Worker's ctor.
self.worker = Worker(self.thread)
self.worker.moveToThread(self.thread)
self.thread.started.connect(self.worker.run)
self.thread.finished.connect(self.on_thread_finished)
self.thread.start()
def on_thread_finished(self):
print("Thread finished")
self.thread.deleteLater()
if __name__ == "__main__":
app = QApplication([])
window = MainWindow()
app.exec_()
Very 'inelegant' but it conveys the idea.
A simpler alternative that springs to mind would be to simply make use of QThread::currentThread(), in which case your Worker::run method becomes...
class Worker(QObject):
def run(self):
time.sleep(1)
print("Worker is finished")
# We're done so ask the `QThread` to terminate.
QThread.currentThread().quit()
Solution 2:[2]
When you use moveToThread instead of reimplementing QThread.run, the thread will start its own event-loop which will wait until exit/quit is explicitly called. The finished signal is only emitted after the event-loop has stopped (and/or once run returns). The usual way to handle this scenario is to emit a custom signal from the worker, and connect it to the thread's quit slot. (NB: cross-thread signal-slot connections are guaranteed to be thread-safe).
So your example will work as expected with the following changes:
class Worker(QObject):
finished = QtCore.pyqtSignal()
def run(self):
time.sleep(1)
print("Worker is finished")
self.finished.emit()
class MainWindow(QWidget):
def __init__(self):
...
self.worker.moveToThread(self.thread)
self.worker.finished.connect(self.thread.quit)
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | G.M. |
| Solution 2 |
