'Most efficient way of finding information to transport to client
I have a simple game where I have dictionary with keys as a user id and values as an array of two values: X and Y of player. I need to send to each player data packet(threw node.js - socket.io) containing all nearby players, so client will render them on screen. How could i do it by the most efficient way?
If you know really better way of doing it, i can rewrite dictionary, it isn't a big problem.
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