'i cant play my animation after playing it once in play mode
i recently made a sword attack animation for my game, the animation it self is perfect but when i enter play mode and play the animation (by left clicking) it only plays once and when i press left click again it doesn't do anything, i want it to trigger the animation whenever i press left click while holding my sword
code:
public class animationactivation : MonoBehaviour
{
public GameObject Sword;
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown("mouse 0"))
{
Sword.GetComponent<Animator>().Play("swing sword");
}
}
}
Sources
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