'How to pause my console on the desired key
I want to pause my program on the 0x32, 0x33 and 0x34 key and make it work again on the 0x31 key, how can I? I used this code to pause on the 0x32 key, it's working, but I can't get it back to work on the desired key
Solution 1:[1]
To summarize what @user4581301 suggested:
#include <conio.h>
...
if (GetAsyncKeyState(0x32) || GetAsyncKeyState(0x33) || GetAsyncKeyState(0x34)) {
while (_getch() != 0x31)
;
}
Solution 2:[2]
If your application is a console application, I implemented the function you want through loop. If it's a desktop application, you can refer to my code logic.
#include <iostream>
#include<cstdlib>
#include<time.h>
#include<Windows.h>
#include<conio.h>
using namespace std;
int main()
{
while (true) {
for (int i = 0; i < 5; ++i) {
if (GetAsyncKeyState(gun_keys[i]) && (gun != guns[i])) {
gun = guns[i];
system("cls");
gun_delay = GetTime(gun->rpm);
gun_index = 0;
break;
}
}
if (GetAsyncKeyState(VK_DELETE)) //Bind key, what close this program
{
ExitProcess(-1); //Exit Process
}
if (GetAsyncKeyState(MOUSEEVENTF_MOVE) < 0) {
if (!is_mouse_down) {
is_mouse_down = true;
if (gun != nullptr)
gun_index = 0;
}
if (gun != nullptr && gun_index != gun->len) {
mouse_event(MOUSEEVENTF_MOVE, long(gun->pattner[gun_index][0] * K), long(gun->pattner[gun_index][1] * K), 0, 0);
++gun_index;
Sleep(gun_delay);
continue;
}
}
else
is_mouse_down = false;
if (_kbhit())//Checks if there is currently keyboard input and returns a non-zero value if there is, or 0 otherwise
{
int ch = _getch();
if (ch == 0x32 || ch == 0x33 || ch == 0x34)
{
ch = _getch();//It waits for input and pauses the program
}
if (ch != 0x31)
{
while (true)
{
if (_kbhit())
{
int ch = _getch();
if (ch == 0x31) break;
}
}
}
fflush(stdin);//Clear the input buffer
}
Sleep(150);
}
return 0;
}
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | |
| Solution 2 |
