'How to move the object in squared path repeatedly?
So basically what I want to happen here is to make my object move to the screen in all directions whenever it reaches the endpoint. For example, if I go -> then if I reach the endpoint, downward then if I reach the endpoint, <- then if I reach the endpoint then upward as it keeps repeating. Here's the code.
import pygame
#Initialize Game
pygame.init()
#Create a screen (width,height)
screen = pygame.display.set_mode((550,725))
#Title and icon
pygame.display.set_caption('Bounce')
icon = pygame.image.load('assets/ball.png')
court = pygame.image.load('assets/court.png')
pygame.display.set_icon(icon)
clock = pygame.time.Clock()
def ball(x,y):
screen.blit(icon,(x,y))
def court_(x,y):
screen.blit(court,(x,y))
x = 430
y = 630
direction = "right" #Directions
running = True
while running:
#background
screen.fill((255,175,0))
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if direction == "right":
x -= 2
if direction == "left":
x += 2
if direction == "up":
y -= 2
if direction == "down":
y += 2
if x <= 30:
direction = "up"
if y <= 30:
direction = "left"
if x >= 430:
direction = "down"
if y == 630:
direction = "right"
court_(0,0)
ball(x,y)
pygame.display.update()
clock.tick(60)
Sources
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Source: Stack Overflow
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