'How to mark APIs as unused in OpenAPI 3.x
How to mark APIs as unused in OpenAPI 3.x, when the library is not ready for consumption by other microservices which intend to use the API
Note: Right now, we build a lot of API(s) and they are in various stages of development. Is there a way to annotate this, so that other developers know that there are API(s) which are still work in progress
Solution 1:[1]
You have to clear the display in every frame:
while mäng_töötab:
for event in pygame.event.get():
if event.type == pygame.QUIT:
mäng_töötab = False
timer -= dt
if timer <= 0:
x = random.randrange(0, 18) * 32
all_sprites_list.add(block(x,y))
timer = 1
screen.fill(0) # <---
all_sprites_list.draw(screen)
all_sprites_list.update()
pygame.display.flip()
dt = clock.tick(60) / 1000
The typical PyGame application loop has to:
- limit the frames per second to limit CPU usage with
pygame.time.Clock.tick - handle the events by calling either
pygame.event.pump()orpygame.event.get(). - update the game states and positions of objects dependent on the input events and time (respectively frames)
- clear the entire display or draw the background
- draw the entire scene (
blitall the objects) - update the display by calling either
pygame.display.update()orpygame.display.flip()
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Rabbid76 |
